namespace Galplay {
  internal class ScriptSE : GalScript {
    public string Filename {get;}
    public ScriptSE(GalScene owner, XmlNode item): base(owner, item, ScriptType.SE) {
      Filename = item.InnerText;
    }

    public override void Execute(GameScenePlayer player) {
      GM.PlaySe(Filename);
    }
  }
}